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This Category includes all upgrades with the "Action:" Header. All of these upgrades have synergy with the Experimental Interface upgrade, and the elite pilot talents with "Youngster"'s ability.


Sorted Table
Edit

Name Squad Cost Upgrade Type Restrictions Paraphrased Description
"Gonk" 2 Crew Scum only. Store a shield; Regain a shield.

(Two separate actions)

"Leebo" (Crew) 2 Crew Rebel only. Free boost, then receive ion token.
Black Market Slicer Tools 1 Illicit none Choose stressed enemy at range 1-2, roll attack die, deal damage card with hit/crit, remove it's stress.
Cloaking Device 2 Illicit Small Ship only. Cloak action.
Cluster Mines 4 Bomb none Place Cluster Mine tokens.
Conner Net 4 Bomb none Place Conner Net token.
Daredevil 3 Elite none Perform white Left or Right turn 1, receive stress.
Expert Handling 2 Elite none Barrel roll, then lose a target lock. If you normally can't barrel roll, then receive a stress token.
Expose 4 Elite none Primary weapon +1, agility -1, until end of round.
Fleet Officer 3 Crew Imperial only. Give focus to 2 friendlies at range 1-2, receive stress.
General Hux 5 Crew Imperial only. Give focus to 3 friendlies at range 1-2 and give "Fanatical Devotion" condition to 1 of them, receive stress.
Jyn Erso 2 Crew Rebel only. Give focus tokens to a friendly equal to the number of enemies in your arc at range1-3. max 3.
Kylo Ren 3 Crew Imperial only. Give the "I'll Show You the Dark Side" condition to an enemy at range 1-3.
Lando Calrissian (Crew) 3 Crew Rebel only. Roll 2 defense dice, receive all focus/evades rolled as requisite tokens.
Marksmanship 3 Elite none Change all focus results when attacking to hits and one crit.
Proximity Mines 3 Bomb none Place Proximity Mine token.
R2-F2 3 Astromech none +1 agility until end of round.
R5-D8 3 Astromech none Roll defense die, discard facedown damage card with focus/evade.
R7-T1 3 Astromech none Choose enemy at range1-2, if you are in it's arc, target lock, then boost.
Rage 1 Elite none Assign 1 focus token, receive 2 stress. Until end of round, may reroll up to 3 attack dice.
Rear Admiral Chiraneau (Crew) 3 Crew Huge Ship only. Imperial only. Execute white 1 forward maneuver.
Rigged Cargo Chute 1 Illicit Large Ship only. Place cargo token.
Saboteur 2 Crew none Choose enemy at range 1, roll attack die, flip a damage card faceup with hit/crit.
Seismic Torpedo 2 Torpedo none Discard card, choose obstacle at range 1-2, have all ships at range 1 of the obstacle roll for damage, remove the obstacle.
Slicer Tools 7 Cargo none Choose enemies at range 1-3, for each ship, spend 1 energy to cause 1 damage.
Spacetug Tractor Array 2 Modification Quadjumper only. Choose ship inside your arc at range 1, give it tractor beam token, resolve effects of tractor beam token even if it is friendly.
Squad Leader 2 Elite none Choose friendly at range 1-2 with lower PS, it may perform 1 free action.
Toryn Farr 6 Crew Huge Ship only. Rebel only. Spend energy, choose enemy ships at range 1-2, remove tokens from them.
WED-15 Repair Droid 2 Crew Huge Ship only. Spend energy to discard damage cards.

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