These effects allow you to alter your maneuver or its properties (such as difficulty, speed, etc). For example: change your maneuver after revealing it, or treat certain maneuvers as a different difficulty, etc.

The Critical Hit Cards Damaged Engine and Shaken Pilot alter maneuvers. For Huge Ships Reactor Leak affects the energy gained by maneuvers while Damaged Stabilizers causes a ship to take damage when making some maneuvers. Crippled aft sections will also limit maneuvers.

Stress and ion tokens can also affect maneuvers and movement. The Mimicked condition can potentially copy the maneuver-altering abilities of pilots.