Fandom

X-Wing Miniatures Wiki

Tech

Category page

738pages on
this wiki
Add New Page
Talk0

Tech is a category of Upgrades in X-Wing.

Ships that can equip a Tech Upgrade are:

Tech Upgrade Introduced in Squad Points Restrictions Text
Weapons Guidance The Force Awakens Core Set 2 none

When attacking, you may spend a focus token to change 1 of your blank results to a Hit result.

Comm Relay Wave 8 3 none

You cannot have more than 1 evade token. During the End phase, do not remove an unused evade token from your ship.

Sensor Cluster Wave 9 2 none

When defending, you may spend a focus token to change 1 of your blank results to an evade result.

Primed Thrusters Heroes of the Resistance 1 Small Ship Only

Stress Tokens do not prevent you from performing boost or barrel roll actions unless you have 3 or more stress tokens.

Pattern Analyzer Heroes of the Resistance 2 none

When executing a maneuver, you may resolve the "Check Pilot Stress" step after the "Perform Action" step (instead of before that step).

Targeting Synchronizer Wave 10 3 none When a friendly ship at Range 1-2 is attacking a ship you have locked, the friendly ship treats the 'ATTACK (TARGET LOCK):' header as 'ATTACK:' If a game effect instructs that ship to spend a target lock, it may spend your target lock instead.
Hyperwave Comm Scanner Wave 10 1 none

At the start of the 'Place Forces' step, you may choose to treat your pilot skill value as "0," "6," or "12," until the end of the step. During setup, after another friendly ship is placed at Range 1-2, you may assign 1 focus or evade token to it.

Pages in category "Tech"

The following 8 pages are in this category, out of 8 total.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.