|At the start of the Combat phase, choose 1 other friendly ship at Range 1-3. Until the end of the phase, treat that ship's pilot skill value as "12."|
|Focus • Target Lock|
|Modification • Turret • Crew • Title|
|HWK-290 Expansion Pack|
Garnet had many adventures throughout the galaxy, and often traveled with companions. Joh Yowza, a Yuzzum, worked with Garnet after stowing away aboard his ship, before leaving to join the band Evar Orbus and His Galactic Jizz-Wailers. Hawk Carrow served as Garnet's most regular co-pilot, as did the Wookiee Nagraoao. Garnet also traveled with his daughter Jill, her grandfather Jackson Farseeker, and the bounty hunter Tantos Dree. While he had no political leanings toward either the Galactic Empire or the Alliance to Restore the Republic, Garnet hated the Empire for making it hard for him to earn a living through their restrictive laws and edicts, and had several run-ins with their military forces and law enforcement agencies. However, the Socorran was willing to work for the Alliance on at least one occasion when he was contracted to ferry supplies by one of their operatives, Selnia Harbright.
Card Text/Abilities Edit
Possible Upgrades Edit
Some abilities alter the pilot skill value of a ship. If several game effects alter the pilot skill of a ship, only the most recent effect is applied. For example, if a Green Squadron Pilot equips Veteran Instincts, it increases its pilot skill from 3 to 5. However, if it later receives the Damaged Cockpit damage card faceup, its pilot skill is reduced from 5 to 0 (rather than 2). Next round, however, Wedge Antilles can use Swarm Tactics to raise its pilot skill to 9. (X-Wing FAQ, Version 3.1.1, Updated 07/24/2015)